# Tell the user project where to find headers and libraries
set(VMTK_CPP_SOURCE_DIRS "@VMTK_SOURCE_DIR@/vtkVmtk")

set(VMTK_INCLUDE_DIRS
  ${VMTK_CPP_SOURCE_DIRS}
  ${VMTK_CPP_SOURCE_DIRS}/Common
  ${VMTK_CPP_SOURCE_DIRS}/ComputationalGeometry
  ${VMTK_CPP_SOURCE_DIRS}/Contrib
  ${VMTK_CPP_SOURCE_DIRS}/DifferentialGeometry
  ${VMTK_CPP_SOURCE_DIRS}/IO
  ${VMTK_CPP_SOURCE_DIRS}/Misc
  ${VMTK_CPP_SOURCE_DIRS}/Segmentation
  "@VMTK_BINARY_DIR@"
  "@VMTK_BINARY_DIR@/vtkVmtk"
)

set(VMTK_BUILD_SETTINGS_FILE
  "@VMTK_BINARY_DIR@/VMTKBuildSettings.cmake"
)

include(
  "@VMTK_BINARY_DIR@/VMTK-Targets.cmake"
)

set(VMTK_LIBRARY_DIRS "@VMTK_BINARY_DIR@/bin")

# VMTK VTK wrap hierarchy files
@VMTK_WRAP_HIERARCHY_FILES_CONFIG@

set(VMTK_USE_FILE
  "@VMTK_BINARY_DIR@/VMTKUse.cmake"
)
